Kartridge Kracker

Kartridge Kracker – 1985. Allowed you to dump 8K and 16K cartridges onto a disk to load later. I have not been able to find the software or hardware for this. NOTE the C64 cartridge port AND a Vic-20 port both on this one card! I also scanned the small manual (including an Erratta Page and an index card with a manual correction) in and you can read it here: Kartridge Kracker Manual

More info from Jim Drew: This is a pseudo-copy of the “blue board” that was developed for CompuTron Buisness Systems by Cardco. I wrote the software for it in 1983.

The larger cartridge port is for a 16K VIC-20 RAM expansion. You would copy the C64 cartridge to disk and load it back to the 16K RAM expansion, and write protect the RAM with a dip switch. This emulates a cartridge perfectly. No need to crack anything, like changes to $01.

Screen shots and Video are below.

Kartridge Kracker (1985)

kart-krack-1p1000671krat-scrn-1krat-scrn-2kart-krack-dsk

httpvh://www.youtube.com/watch?v=TYstAnJJxPk

DOWNLOAD: KART KRACKER

 

Neuromancer Code Wheel

NeuromancerPicPAXNeuromancer also uses a code wheel. When you use the PAX machine (see picture) you are given three access codes and you are asked for a verification code.

Here is an image of the C64 code wheel, which was not purple as shown in some photos.

neuromancer-cw

I bought this game so I could take apart the code wheel and scan them in. So here is the PDF of the top and bottom for Neuromancer codewheel

 

Easy Flash 3 Video & Info

If you use a C64, you need an Easy Flash 3 cartridge.

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Here is a video I made about them.
httpvh://www.youtube.com/watch?v=TK3iW0Ietow

easyflash3

EasyFlash 3 offers a number of features:

  • 8 8kB slots for alternative KERNAL ROM images,
  • 7 EasyFlash I cartridge image slots.
  • Support for the following cartridge formats
    • Normal 8k
    • Normal 16k
    • Ultimax
    • Ocean Type 1
    • EasyFlash
    • EasyFlash xbank
  • Compatibility with Action Replay, Retro Replay, Nordic Power, and Super Snapshot 5 images.