Carbon Copy came out in 1984, it was an early copy program. It’s claim to back-up 90% of all programs on the market seems pretty low when you compare it to later software.
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Capture was of course a Capture cartridge by Jason Ranheim. Like other capture cartridges, when you press a button it will save the memory contents to disk. Which you can boot again later. This was a great way to by … Continue reading
Bull’s-Eye claimed that it was so good that they couldn’t even mention the titles it could copy. (Maybe it was really for legal reasons?) Read the large magazine ad, there is alot of info in it:
1. Bull’s-eye works with all six versions of RapidLok protection as of Nov 1987
2. Copies protected Timeworks disk (what? Did Timeworks use hard protection?)
3. Powerful new GCR nibbler
4. GEOS Copier (Geobusters – search for that on my blog also)
Here is a scan of the Original Manual: Bulls-Eye Manual
The Action Replay Cartridge was amazing utility cartridge at the time.
So many features in one package: a Fast load, reset button, Code monitor, Sprite monitor, Screen dump, Program compactor or fit more games on one disk and more. But the reason it is here is because of the “Memory Snap Shot” feature. This would copy what ever program was running in memory and save it to disk.
This was awesome for the removing copy protection from so many programs. Just load the game from the original disk. This will pass all start up copy protection, hit your snap shot button on the title screen, save it and like magic you now have a copy protection free program. This could later be defeated by have multiple or delays copy protection checks.
LINK to my VIDEO of me using the Action Reply
https://www.c64copyprotection.com/action-replay-to-by-pass-protection/